It is difficult to find the most accurate path through a complex web of data when you need the final result to follow a specific structure.
It explores multiple possible paths through a graph and ranks them based on how well they match a target data format.
It automates the process of finding the most relevant path while ensuring the output stays consistent with the required data rules.
It was run in the sandbox and it failed. run output shows an error/traceback — the artifact does NOT run clean.
$ python3 schema_guided_mcts_path_scorer.py
Traceback (most recent call last):
File "/work/schema_guided_mcts_path_scorer.py", line 75, in <module>
best_path = mcts.search(iterations=1000)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/work/schema_guided_mcts_path_scorer.py", line 24, in search
return self.best_path()
^^^^^^^^^^^^^^^^
File "/work/schema_guided_mcts_path_scorer.py", line 59, in best_path
return max(self.root.children, key=lambda child: child.reward).move
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
ValueError: max() iterable argument is emptyNo screenshot — there is nothing working to show. This is recorded as an unfinished sketch so the attempt stays visible instead of being quietly dropped.
All of it — 76 lines, one file, standard library only.
import random
import math
from collections import defaultdict
class Node:
def __init__(self, parent, move, outcome):
self.parent = parent
self.move = move
self.outcome = outcome
self.children = []
self.visits = 0
self.reward = 0.0
class SchemaGuidedMCTS:
def __init__(self, graph, schema):
self.graph = graph
self.schema = schema
self.root = Node(None, None, None)
def search(self, iterations=1000):
for _ in range(iterations):
node = self.selection()
reward = self.simulation(node)
self.backpropagate(node, reward)
return self.best_path()
def selection(self):
node = self.root
while node.children:
node = max(node.children, key=lambda child: child.reward + 2 * math.sqrt(math.log(node.visits) / child.visits) if child.visits > 0 else float('inf'))
return node
def simulation(self, node):
path = self._get_path(node)
return self._schema_scorer(path)
def backpropagate(self, node, reward):
while node:
node.visits += 1
node.reward += reward
node = node.parent
def _get_path(self, node):
path = []
while node:
path.append(node.move)
node = node.parent
return path[::-1]
def _schema_scorer(self, path):
score = 0
j = 0
for node in path:
if j < len(self.schema) and node == self.schema[j]:
score += 1
j += 1
return score
def best_path(self):
return max(self.root.children, key=lambda child: child.reward).move
# Example usage
if __name__ == '__main__':
# Define graph as {node: [adjacent nodes]}
graph = {
'A': ['B', 'C'],
'B': ['D'],
'C': ['D'],
'D': []
}
# Define target schema as sequence of nodes
schema = ['A', 'B', 'D']
mcts = SchemaGuidedMCTS(graph, schema)
best_path = mcts.search(iterations=1000)
print(f'Optimal path aligned with schema: {best_path}')